Insights Business| SaaS| Technology Designing Systems for Easy Removal Instead of Easy Creation
Business
|
SaaS
|
Technology
Oct 29, 2025

Designing Systems for Easy Removal Instead of Easy Creation

AUTHOR

James A. Wondrasek James A. Wondrasek
Graphic representation of the topic Designing Systems for Easy Removal Instead of Easy Creation

You’ve built another feature. The team shipped it fast, everyone celebrated, and three months later it sits there unused, tangled into twelve other systems with no clear way to get rid of it.

Most development teams optimise for speed of creation. Get features out the door, ship fast, iterate quickly. But here’s the problem: legacy code piles up, feature flags multiply into the hundreds, and microservices make coordinating data deletion nearly impossible.

Here’s the thing that changes this: irreversible decisions compound your architectural complexity. Each locked-in choice constrains your future options, multiplying your technical debt exponentially.

Deletion-optimised design flips this around. It prioritises component boundaries, loose coupling, and removal mechanisms from day one. When removal is cheap, your team can experiment boldly, fail fast, and adapt without fear of permanent architectural baggage.

This approach builds on temporal architecture principles where the expected lifespan of your system directly influences which design constraints matter most. Short-horizon systems need easy removal capabilities because rapid experimentation and pivoting define their context.

This article covers the foundational principles, practical patterns like the strangler fig and feature flag lifecycle management, and deployment strategies that make deletion a normal operation.

What Does It Mean to Design Systems for Easy Removal Instead of Easy Creation?

Deletion-optimised design treats removal as a first-class requirement alongside creation. Modularity is the most important characteristic of a maintainable app because when system parts are decoupled, they become replaceable.

Traditional development focuses on shipping features quickly. Deletion-optimised design balances creation speed with planned obsolescence. The core principle here is that every component, feature, or decision should include a removal strategy before you start implementing it.

This extends standard modularity. While modularity creates independent components, deletion-optimised design explicitly plans for component death. The focus shifts from independence to planned obsolescence.

The mindset shift matters. Code is disposable inventory with carrying costs, not a permanent asset you preserve indefinitely. Parts can be changed, replaced, or thrown away without affecting the rest.

For MVPs and other temporary systems requiring deletion, this becomes even more critical. When you’re building something with a planned end date, investing in elaborate abstractions wastes resources better spent on deletion capability.

In practice this means clear boundaries, minimal dependencies (especially upstream ones), and runtime kill switches. While you’re designing your module, plan how it connects to other modules and how it can be disconnected or replaced when the time comes.

Service extraction from the monolith becomes straightforward when you design the initial codebase with modularity and data isolation in mind. With modular code and isolated data, identifying potential service boundaries becomes a process of evaluating existing modules rather than disentangling a tightly integrated monolith.

Traditional development creates systems that become unremovable. Think of monolithic databases where every table references every other table, or tightly coupled services where changing one requires coordinating changes across fifteen others.

The cost analysis is simple. You pay upfront design effort to plan for removal. You get back long-term flexibility that compounds over years. This represents simplicity through removal where deletion capability actually reduces complexity rather than adding to it.

This connects to how you evaluate architectural decisions. Jeff Bezos made a distinction between Type 1 and Type 2 decisions. Type 1 decisions are irreversible one-way doors. Type 2 decisions are reversible two-way doors that you can walk back through if they don’t work out.

Why Is Designing for Deletion Important in Modern Software Architecture?

The framework is risk management. The more irreversible the decision, the more care you should take making it. But most decisions aren’t one-way doors.

Amazon encourages leaders to act with only about 70 percent of the data they wish they had. Waiting for 90 percent or more means you’re moving too slow. With the ability to easily reverse two-way door decisions, you lower the cost of failure and learn lessons you can apply in your next innovation.

Irreversible decisions compound. Each locked-in choice constrains future options, multiplying architectural complexity exponentially. One-way door decisions include architecture design choices like monolithic versus microservices architecture, which are hard to reverse and impact the project long-term.

Microservices amplify deletion challenges. When you need to delete a customer record, the monolith executes one transaction. The microservices architecture requires coordinating deletion across dozens of services, each with its own database and consistency model.

Regulatory pressure adds weight. GDPR and data privacy laws mandate complete data deletion capabilities across all systems. GDPR stands out with its extraterritorial reach and strict requirements including the right to deletion.

Innovation velocity depends on experimentation. Teams paralysed by fear of irreversibility can’t adapt to market changes. Technical debt accumulates from unremoved experiments when feature flags, A/B tests, and prototypes become permanent fixtures without removal discipline.

Within a time-driven design framework, deletion capability becomes the prerequisite for rapid iteration. Six-week MVP cycles demand fundamentally different architectural constraints than ten-year platforms, and removal ease sits at the core of that distinction.

How Do Feature Flags Facilitate Safe Feature Removal?

Feature flags enable runtime on/off control without code deployment. This treats removal as an operational task rather than a development task. Deploying code requires coordination, testing, and risk. Flipping a flag requires clicking a button.

The kill switch capability is the first benefit. When a feature causes production issues or bugs surface under load, you can disable it instantly. No emergency deployment, no rollback process—disable the flag and the feature disappears.

Gradual rollout enables safe experimentation. Feature flags allow gradual rollout to specific user segments with instant rollback capability. Enable for 1 percent of users, monitor error rates and business metrics, expand to 10 percent, then 50 percent, then 100 percent. Problems at any stage? Rollback is instant.

The danger is accumulation. Feature flags multiply into technical debt without active lifecycle management. Each flag adds testing complexity because now you’re testing multiple combinations: flag on, flag off, flag on for some users, flag off for others.

Feature flags should have expiration dates that enforce removal decisions. When you create a flag, assign it an expiration date. As that date approaches, automated systems should warn you, escalate to your attention, and eventually force you to either extend the date with justification or remove the flag entirely.

Teams that succeed typically schedule regular review sessions where flags are evaluated and removed before they become permanent fixtures. Track the age of each flag. Any flag older than three months requires justification. Any flag older than six months requires executive approval to keep.

The lifecycle is: create flag with expiration, enable for subset, monitor metrics, expand rollout, make permanent decision, remove flag. Most teams get the first four steps right. The last step gets skipped, and six months later the system contains hundreds of flags with unclear purposes and no owners.

What Is the Strangler Fig Pattern and How Does It Enable Gradual System Removal?

The Strangler Fig pattern incrementally migrates a legacy system by gradually replacing specific pieces of functionality with new applications and services. Martin Fowler coined the concept inspired by strangler figs in Queensland rainforests, where the plant grows around a tree, slowly replacing the host without killing it abruptly.

A facade or proxy intercepts requests going to the legacy system. These requests route either to the legacy application or to the new services. As you replace features, the new system eventually comprises all of the old system’s features, and you can decommission the old one.

The alternative is big-bang rewrites. Big-bang rewrites concentrate risk into a single moment. You spend six months building the replacement, switch over on deployment day, and discover all the edge cases and business logic you missed. Strangler fig spreads risk across time, validating continuously.

The pattern works in steps. First, identify functionality to replace. Start with something small and low-risk. Second, build a facade that decides whether to route requests to old or new systems. Third, implement new functionality behind the facade. Fourth, redirect traffic incrementally. Fifth, remove the old system when it’s fully replaced.

The key enabler is clear boundaries and interfaces. When the old system has clean APIs, building the facade becomes straightforward. When it’s a tangled mess, you need to create those boundaries as part of the migration.

For comprehensive guidance on systematic legacy removal and when strangler fig makes sense versus strategic rewrites, the decision framework considers both ROI calculations and time horizon constraints.

Common failure: incomplete removal, leaving both systems running indefinitely. This happens when the last 20 percent of functionality proves harder to migrate than expected, but no one wants to make the hard decisions about what to cut.

How Do Blue-Green Deployment and Circuit Breakers Enable Instant Rollback?

Blue-green deployment maintains two identical production environments. At any moment, one serves production traffic while the other sits idle. New versions deploy to the idle environment, get validated, then traffic switches over.

Zero-downtime deployment works because the new version goes live in the idle environment first. You validate it, run tests, verify functionality. Only when you’re confident does traffic switch over. If production issues emerge, switch traffic back immediately.

Traditional deployment requires deploying code, discovering issues, then rolling back. Blue-green deployment requires changing a load balancer configuration, which takes seconds.

Circuit breakers provide runtime protection. Circuit breakers are a defensive programming strategy that acts as a trip switch, monitoring calls to external systems and blocking them if the failure threshold is breached.

Circuit breakers cycle through three states. Closed: all calls go through and failures are monitored. If failures cross the threshold, the breaker transitions to Open, where all calls are blocked. After a timeout, it enters Half-Open state, where a few trial requests test if the service has recovered.

Circuit breakers act as kill switches. When a component starts failing, the breaker opens and requests fail fast rather than timing out slowly. This prevents cascade failures where one slow service brings down everything calling it.

Best practices: Use different breakers per dependency, not one global breaker. Manual override lets an administrator force a circuit breaker into the Open state for operational emergencies.

When to use which? Blue-green provides instant complete rollback for entire application versions. Circuit breakers provide runtime component isolation for individual service dependencies. You need both.

Soft Delete vs Hard Delete: Database Design for Removal

Soft delete marks records as deleted using a timestamp field without physical removal. All queries filter out deleted records, which enables recovery if needed.

Hard delete permanently removes data. Execute a DELETE statement, the data disappears. This simplifies database integrity and query performance.

The trade-off: Soft delete adds complexity. Every query must filter deleted records. Foreign key relationships become misleading. Unique constraints break because you can’t have two records with the same unique value even if one is deleted.

Microservices amplify soft delete problems. Each service has its own interpretation of the deleted flag. Cross-service queries become nightmares.

GDPR requires explicit consent and broad rights including deletion. The “right to be forgotten” often requires true hard delete, not hidden flags.

Hard delete with backup strategy provides a middle path. Hard delete from the operational database but retain audit logs separately. The operational database stays clean. The audit system maintains history for compliance.

Event-driven erasure coordinates deletion in microservices. When a deletion request comes in, publish a deletion event. Each service owning related data subscribes and handles its own data removal. This achieves eventual consistency in distributed deletion.

Use hard delete for GDPR compliance and operational simplicity. Use soft delete only when audit trails or recovery requirements justify the added query complexity. Avoid soft delete in microservices unless absolutely necessary.

How to Implement Zero-Downtime API Versioning and Removal

API versioning enables gradual client migration and safe removal of old versions through deprecation periods. The requirement is backward compatibility during transition. New versions must work alongside old versions while clients migrate.

Expand-and-contract pattern provides the technique. First, expand by adding the new version alongside the old. Second, clients migrate at their own pace. Third, contract by removing the old version once migration completes.

Each supported version requires testing, deployment, and bug fixes. Two versions means double the effort. This is why limiting supported versions matters.

Announce the sunset date when launching the new version. Provide a migration guide. Monitor usage to track migration progress. Remove the old version when adoption completes or the deadline arrives.

Stripe demonstrates this well. They maintain 2-3 versions at any time. When they deprecate a version, they provide at least 12 months notice and extensive migration documentation.

Organisational Considerations for Deletion-Optimised Design

Start with deletion requirements during design. For every component, document the removal procedure before implementation begins. This forces thinking through the dependencies, the migration path, and the rollback plan before building something unremovable.

Short-horizon systems need easy removal because rapid experimentation and frequent pivoting define their operational context. When your MVP has a six-week validation window, deletion capability matters more than elegant abstractions.

Architectural patterns that enable deletion include plugin architecture, dependency injection, and loose coupling. Plugin architecture with well-defined interfaces enables component swapping. Dependency injection provides dependencies from external sources rather than hard-coding them, so components don’t know about each other’s implementation details.

Removal policy definition establishes organisational standards. Define deprecation timelines. Establish sunset procedures. Set usage thresholds that trigger removal discussions.

When removal is cheap, experimentation becomes safe. Teams can try radical ideas knowing they can back out cleanly if the experiment fails.

The cultural shift matters. Celebrate successful removals as proudly as new features. Track “code deleted” metrics alongside “code shipped”. Make removal a normal, positive activity rather than something teams avoid.

FAQ Section

Should I prioritise making features easy to add or easy to remove?

Prioritise removal capability for features you’re uncertain about or expect to evolve rapidly. Type 2 decisions should be made quickly because they’re changeable. Well-understood, stable features can optimise for creation speed. The cost of irreversibility is highest for experimental or rapidly changing components.

How can I safely remove features from my production system?

Use feature flags for runtime control. Feature flags allow gradual rollout to specific user segments with instant rollback capability. Implement gradual rollout to a subset of users, monitor error rates and business metrics, and maintain instant rollback capability via blue-green deployment or flag reactivation.

What happens if I need to rollback a major system change?

With deletion-optimised design, rollback becomes quick. Flip a feature flag, switch a blue-green environment, or use a circuit breaker. With the ability to easily reverse two-way door decisions, you lower the cost of failure. Without it, rollback requires reverse migration with potential data loss and extended downtime.

Is it worth the extra effort to design systems for easy removal?

Yes for systems expected to evolve rapidly or where experimentation matters. The more consequential and irreversible the decision, the more care you should take in making it. The upfront design cost is recovered quickly through faster adaptation, reduced technical debt, and innovation velocity.

How do I avoid creating technical debt when removing old code?

Implement active removal policies. Feature flags should have expiration dates. Schedule monthly cleanup days. Establish deprecation timelines for APIs. Implement automated detection of unused code. Treat removal as planned work, not optional cleanup.

Can I gradually replace my legacy system without a complete rewrite?

Yes, using the strangler fig pattern. Build a facade around the legacy system, implement new functionality behind the facade, incrementally redirect traffic to the new implementation, validate continuously, and remove the old system when fully replaced. Teams can move forward at a pace that suits the complexity, delivering value throughout the migration.

What if my microservices make it hard to delete data across systems?

Implement event-driven erasure where deletion events propagate to all services owning related data. Each service subscribes to deletion events and handles its own data removal, achieving eventual consistency in distributed deletion.

Should I use soft deletes or just delete data permanently?

Use hard delete for GDPR compliance and operational simplicity. The “right to be forgotten” often means permanent removal, not just hidden records. Use soft delete only when audit trails or recovery requirements justify the added query complexity. Avoid soft delete in microservices unless absolutely necessary.

How do I version APIs without multiplying maintenance burden?

Limit supported versions to 2-3 maximum. Establish deprecation timelines before launching new versions. Monitor version usage to inform removal timing. Provide migration guides and automated upgrade tools for clients. Remove old versions when usage falls below threshold and timeline expires.

What design patterns enable the easiest component removal?

Plugin architecture with dependency injection provides maximum deletability through loose coupling. Parts can be changed, replaced, or thrown away without affecting the system. Clear boundaries via facade pattern, interface segregation, and minimal dependencies all enable independent component removal.

How does the strangler fig pattern differ from a phased rewrite?

Strangler fig maintains production value delivery throughout migration via facade abstraction, enabling continuous validation. Teams can move forward at a pace that suits the complexity. Phased rewrites often require extended development before any new functionality ships.

How do I know if an architectural decision is reversible?

Type 2 reversible decisions can be changed through abstraction layers, configuration, or isolated component replacement. One-way door decisions include architecture design choices like monolithic versus microservices architecture, which are hard to reverse and impact the project long-term. Type 1 irreversible decisions affect core data models, external contracts, or foundational technology choices that permeate the system.

AUTHOR

James A. Wondrasek James A. Wondrasek

SHARE ARTICLE

Share
Copy Link

Related Articles

Need a reliable team to help achieve your software goals?

Drop us a line! We'd love to discuss your project.

Offices
Sydney

SYDNEY

55 Pyrmont Bridge Road
Pyrmont, NSW, 2009
Australia

55 Pyrmont Bridge Road, Pyrmont, NSW, 2009, Australia

+61 2-8123-0997

Jakarta

JAKARTA

Plaza Indonesia, 5th Level Unit
E021AB
Jl. M.H. Thamrin Kav. 28-30
Jakarta 10350
Indonesia

Plaza Indonesia, 5th Level Unit E021AB, Jl. M.H. Thamrin Kav. 28-30, Jakarta 10350, Indonesia

+62 858-6514-9577

Bandung

BANDUNG

Jl. Banda No. 30
Bandung 40115
Indonesia

Jl. Banda No. 30, Bandung 40115, Indonesia

+62 858-6514-9577

Yogyakarta

YOGYAKARTA

Unit A & B
Jl. Prof. Herman Yohanes No.1125, Terban, Gondokusuman, Yogyakarta,
Daerah Istimewa Yogyakarta 55223
Indonesia

Unit A & B Jl. Prof. Herman Yohanes No.1125, Yogyakarta, Daerah Istimewa Yogyakarta 55223, Indonesia

+62 274-4539660